Starts from enabled build scenes and distinguishes shipping content from non-shipping and third-party noise.
Know what will break
before you ship.
Local, read-only release intelligence for Unity projects. Inspect release readiness, shipping topology, dependencies, project structure and static risk — without opening Unity or modifying project files.
Release signals that mean something.
ShipCheck separates project health, release readiness and analysis confidence instead of forcing every Unity project into a single opaque score.
Inspects project/package/plugin evidence and declared namespaces before flagging deterministic dependency problems.
Reports unresolved GUID references with scope and shipping impact instead of treating every asset equally.
Inspects enabled scenes and effective build topology to distinguish configured releases from incomplete setups.
Surfaces Unity version, topology, reachable assets, rendering, physics and 2D/3D implementation evidence.
Generate a compact context pack for ChatGPT, Claude, Codex or another coding assistant without uploading the whole project.
Not every project deserves a fake score.
When static evidence is not reliable enough, ShipCheck says so. Release state takes precedence over a misleading number.
BLOCKEDA deterministic critical shipping problem exists.
NOT CONFIGUREDNo effective release topology can be established.
NOT READYThe available evidence points to material release gaps.
REVIEW BEFORE SHIPThe project may ship, but findings still warrant review.
LIMITED EVIDENCEStatic evidence is insufficient for a trustworthy numeric readiness score.
STRONG EVIDENCEThe inspected project presents strong static evidence of release readiness.
See the actual Windows build.
These are real ShipCheck 0.8.0.2 application screenshots, not a redesigned dashboard mockup.



Your Unity project stays on your machine.
A report you can inspect before buying.
The public sample is based on a real ShipCheck test scan. Project-identifying paths and names have been sanitized for publication.
Open sample report →Run the preflight before the release.
Standalone Windows application. Extract the ZIP, run ShipCheck.exe, choose a Unity project root and scan.